Here's a collection of some of the 3D items I've created for films and video games. All modeling was done in Maya or Mudbox and any textures were done in Substance Painter, Photoshop and/or Mudbox.
M41A Pulse Rifle from "Aliens" created in Maya and linked on Sketchfab (2018).
Sketchfab link to some variations I did on a lightbulb character/fixture in Maya (2017).
Sketchfab link to the background used in Bird House. (2018)