Here are screenshots of some of the characters/renders I've done. For characters that have been in films, I'll include a render/composite from the film as well as shots of the wireframe/mesh. Sculpts that are in progress, practice, or haven't been used yet will simply be shown with the default shader.
Snail concept done in ZBrush -- Linked from Sketchfab. Original concept by Lloyd Hoshide (2020).
Hedgehog Character Bust done in Forger -- Linked from Sketchfab. Original concept by Lloyd Hoshide (2020).
Candle Homonculus concept done in ZBrush -- Linked from Sketchfab. Original concept by Lloyd Hoshide (2020).
Leggy Robot model done in Maya. Original concept by Margaret Bialis (2017).